![]() Use rings, belt, gloves, and charms for mf, but the rest is best dedicated to survivability and damage output. Even though you lose a skill point, the resist and Cannot Be Frozen is much needed. Then use Dol+io to make a White runeword.Įventually, Trang-Oul's armor should drop. Wands and Yew Wands can't have 2, so it has to be a Bone Wand. If none, use a socket quest to make it 2. Shop Drognan in Act 2 Normal for a +3 to Raise Skeletons Bone Wand (ideally also with + Skeleton Mastery, Corpse Explosion, Amplify Damage, etc) with 2 sockets or no sockets. ![]() Level 20-24 skeletons will still get massacred in Hell, even in a single-player game. Get to about 230 mf and then focus on some skills. Then 7-10 to amp damage, corpse explosion, summon resist, 1 point into rest of curses, rest into golem mastery. I plan on doing the normal 20 to raise skeleton and summon mastery. doing tomb runs next or finding a bumper for nm.Īnyways. Now I just have to level up to use all the gear. (I gave everything away a month ago because I was going to be without internet for a few months luckily I got cable run to my new house earlier than expected, luckily homie I gave everything to has hooked me up with some gear to start back)įor necro: 3 ptopaz deathmask (until we find another shako) wealth mage plate, rhyme necro head (until good splendor base is found), gull dagger w/ MF jewel 17%?, chance guards, goldwrap, war travs, 2 necro skills ammy, 2 Nagel rings.įor Merc: silence eth war pike (I actually gave him), +2 arkaines valor, tals helmĭon't have any really exceptional gear, most of what I gave him was traded off for better stuff. Building a summoner for pit runs for very cheap, I don't want to kill Diablo in hell so I can get glitched drops when I can run hell chaos.
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